﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Brain.Logic3D.PathFinding
{
    public class PathNodeInfo3D
    {
        public PathNodeInfo3D Parent;

        public Vector3 Position;

        public PathNode3D ParentNode3D;

        public float F;

        //public PathNodeInfo3D(PathNodeInfo3D parent)
        //{
        //  this.Parent = parent;
        //}
        public PathNodeInfo3D(PathNode3D parent, PathNodeInfo3D parentInfo)
        {
            this.ParentNode3D = parent;
            this.Parent = parentInfo;
        }
        public PathNodeInfo3D()
        {
        }
    }
}
